Hi all. I haven't visited Gamedev in some years. Was looking at my graphics engine project I spent 3 years on and feeling disappointed. I'd like to start again with something more simple and more specific, so that it is actually doable. I had some ideas for a simple hex based strategy game or two.
I've got 13 years of C++ experience and some basic linear algebra skills.
I've read up on https://www.redblobgames.com/grids/hexagons/, but that's about the only resource google is showing me. There used to be books back in the 9c days that would walk you though a game project from start to finish, it would be great if there was something out there like that to hold my hand with DX11 and hexes. Are there any other resources for me?