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After almost 3 years of working on this in my spare time, Angle Wars will be released on Steam soon. (here it is if you want to see it: https://store.steampowered.com/app/1292610/Angle_Wars/ ). This is my first full-size project, an attempt to recapture the fun I had as a kid playing Battle Ground (DOS 1986, if anyone is old enough to remember that) with my dad and brother. It's a top-down WW2 tactical game, where you select a soldier and input the angle you want him to shoot. Translating the original gameplay into 3D has been challenging.
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My release date is set for August, which gives me time to build a few more maps, and play-test it as thoroughly as possible. I'd appreciate any thoughts or comments, especially from anyone who remembers playing Battle Ground :D.
Also, if anyone has any tips for as smooth a Steam release as possible, I'd love to hear them!